lawrence@lemmy.world to Games@lemmy.worldEnglish · 1 year agoSabotage Studio initially projected sales of 250,000 copies of Sea of Stars in the first year. They hit that target within just a week.lemmy.worldimagemessage-square19fedilinkarrow-up153arrow-down10file-text
arrow-up153arrow-down1imageSabotage Studio initially projected sales of 250,000 copies of Sea of Stars in the first year. They hit that target within just a week.lemmy.worldlawrence@lemmy.world to Games@lemmy.worldEnglish · 1 year agomessage-square19fedilinkfile-text
minus-squareFushuan [he/him]@lemm.eelinkfedilinkEnglisharrow-up1·1 year agoWouldn’t that hurt instead of help? Those players usually will not buy the game and won’t be counted as sales.
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Wouldn’t that hurt instead of help? Those players usually will not buy the game and won’t be counted as sales.