Personally there are a few games which left me very dissappointed, after hyping myself up for years in certain cases.

Divinity Original Sin: turns out I prefer more streamlined, less packed games (love Pillars of Eternity) and that coop play in a CRPG stresses me out.

Wasteland 2: I actually managed to finish this one but secretly I admit I was hoping for a better Fallout which I didn’t really get. New Vegas did the cowboy theme much better.

INSIDE: while the design was cool, it was just a ton of boring, easy puzzles in comparison to LIMBO, its predecessor.

  • Stalinwolf@lemmy.ca
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    1 year ago

    The Elder Scrolls IV - Oblivion is probably my best answer. Remains the only modern Elder Scrolls that I’ve only played through once with no desire to return to. Feels clunky and sluggish, the world is washed out and bland, the enemy scaling is a slog, itemization is not interesting or impactful, the UI is uncomfortable, etc. While it does a lot of things better than Skyrim, I just can’t bring myself to enjoy the experience like I did Morrowind, and I admit I’ve sunk far more hours into Skyrim as well.

    • Dandroid@dandroid.app
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      1 year ago

      This one is wild to me. Oblivion very well be my favorite game of all time. I love the world it is set in so much. Skyrim is actually my answer for this question because I was expecting the game to to be as good as Oblivion.

      • Stalinwolf@lemmy.ca
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        1 year ago

        Yeah, I realize it’s an insanely unpopular opinion. Oblivion, on paper, is an objectively better RPG that is truer to the Elder Scrolls formula than Skyrim, but I just don’t know, man. I’ve always had great difficulty liking it and tend to come up with nothing but gripes. I will give it another honest shot if this remake I’ve heard wind of ever comes to fruition. I owe it that much.

        • Sordid@sh.itjust.works
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          1 year ago

          Oblivion, on paper, is an objectively better RPG that is truer to the Elder Scrolls formula than Skyrim

          Hard disagree on that one. It’s truer to the Morrowind formula, but Morrowind itself was a radical departure from the previous TES games’ design philosophy. And I despise Oblivion precisely because of that, because it slavishly apes Morrowind’s formula without really understanding what made it tick. I’ll spare you the diatribe. Morrowind was a great triumph but also a turning point for Bethesda. Up until that point, they used to make varied games. Ever since they found success with Morrowind, they’ve stopped trying to innovate and improve and have just been remaking the same game over and over with a slightly different coat of paint each time.