nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 5 months agoAfter Ubisoft shut down The Crew's servers, this group of modders began work to bring them backwww.eurogamer.netexternal-linkmessage-square7fedilinkarrow-up1130arrow-down11cross-posted to: technology@zerobytes.monstertechnology@lemmit.onlinegames@lemmit.online
arrow-up1129arrow-down1external-linkAfter Ubisoft shut down The Crew's servers, this group of modders began work to bring them backwww.eurogamer.netnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 5 months agomessage-square7fedilinkcross-posted to: technology@zerobytes.monstertechnology@lemmit.onlinegames@lemmit.online
minus-squaretal@lemmy.todaylinkfedilinkEnglisharrow-up3·4 months agoI mean, if you want to play a game made by volunteers, that’s where Team Fortress came from. There originally was the Quake-based Team Fortress mod. There was Weapons Factory for Quake II, which was similar. The TF team was hired by Valve to do the confusingly-named Team Fortress Classic for Valve’s Half-Life, itself based on Quake II. And Valve did Team Fortress 2.
I mean, if you want to play a game made by volunteers, that’s where Team Fortress came from.
There originally was the Quake-based Team Fortress mod.
There was Weapons Factory for Quake II, which was similar.
The TF team was hired by Valve to do the confusingly-named Team Fortress Classic for Valve’s Half-Life, itself based on Quake II.
And Valve did Team Fortress 2.