nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 5 months agoAs the Elden Ring DLC beats the snot out of players, Hidetaka Miyazaki says toning difficulty down would "break the game itself"www.windowscentral.comexternal-linkmessage-square86fedilinkarrow-up1190arrow-down19cross-posted to: pcgaming@zerobytes.monster
arrow-up1181arrow-down1external-linkAs the Elden Ring DLC beats the snot out of players, Hidetaka Miyazaki says toning difficulty down would "break the game itself"www.windowscentral.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 5 months agomessage-square86fedilinkcross-posted to: pcgaming@zerobytes.monster
minus-squareCommanderCloon@lemmy.mllinkfedilinkEnglisharrow-up1·5 months agoI don’t know, that’s too many inputs which is a trap that I feel console games easily fall for nowadays. Having to long press is already kind of annoying, adding another input layer with a wheel would make it worse imo
I don’t know, that’s too many inputs which is a trap that I feel console games easily fall for nowadays. Having to long press is already kind of annoying, adding another input layer with a wheel would make it worse imo