I don’t give a shit about having a remake but it’s not always about just mind blowing graphics. It can be about accessibility, quality of life changes, adjustments and new content.
The diablo 2 remake is cool because it was getting more and more difficult to run the original on new hardware. They even added new rune words and sets I think, which is nice.
Yeah really the biggest selling point of a remaster wouldn’t be graphics, but “it’s one click to run on your machine, no patches, no fixes, no widescreen bugs”.
Mass Effect legendary was less of a remaster for me and more of a “you don’t need to do 4 hours of mods before each game anymore” buy.
I don’t give a shit about having a remake but it’s not always about just mind blowing graphics. It can be about accessibility, quality of life changes, adjustments and new content.
The diablo 2 remake is cool because it was getting more and more difficult to run the original on new hardware. They even added new rune words and sets I think, which is nice.
Yeah really the biggest selling point of a remaster wouldn’t be graphics, but “it’s one click to run on your machine, no patches, no fixes, no widescreen bugs”.
Mass Effect legendary was less of a remaster for me and more of a “you don’t need to do 4 hours of mods before each game anymore” buy.
But you can’t name anything specific…
Go argue with Todd if you got an idea, that might accomplish something.
Uh im not trying to argue, I was just contributing to the community. Try to assume best intent sometimes bud, might lower your blood pressure.
I’m not on the remake design team, but I did give an example of what I think is good about a remake, in case you didn’t get to 4th grade reading.
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