Nemeski@lemm.ee to Games@sh.itjust.worksEnglish · 5 months agoElden Ring's developers know most players use guides, but still try to cater to those who go in blind: 'If they can't do it, then there's some room for improvement on our behalf'www.pcgamer.comexternal-linkmessage-square178fedilinkarrow-up1286arrow-down15cross-posted to: games@lemmit.online
arrow-up1281arrow-down1external-linkElden Ring's developers know most players use guides, but still try to cater to those who go in blind: 'If they can't do it, then there's some room for improvement on our behalf'www.pcgamer.comNemeski@lemm.ee to Games@sh.itjust.worksEnglish · 5 months agomessage-square178fedilinkcross-posted to: games@lemmit.online
minus-squareVaryk@sh.itjust.workslinkfedilinkEnglisharrow-up2·5 months agoWhat do you mean by the idea of soulslikes? What is the idea that you like about them if you don’t like the slog? Is the slog not the idea of souls likes? And what did you like about the three games you mentioned that made you slog through their entire games that was different than elden ring?
What do you mean by the idea of soulslikes?
What is the idea that you like about them if you don’t like the slog?
Is the slog not the idea of souls likes?
And what did you like about the three games you mentioned that made you slog through their entire games that was different than elden ring?