I think my first Bethesda game was Skyrim and I love Skyrim. I’ve played through Skyrim when it first came out I played through it again in the DLC came out. I played through it again on the switch I have since played through it again on PC. I love Skyrim. I played it so many times and I know it’s a meme to keep re-releasing the game but it is just genuinely very good game.

I’ve played fallout three I tried to get into new Vegas. I played fallout four up to like level 40 just today actually and I’ve tried fallout 76. I know the gameplay is almost the same as the Skyrim game but I just can’t get into fallout and I don’t know what it is about that series . Maybe you can help me figure it out because I just don’t think this game is captivating.

It seems like there’s just less to do in the world enemies are Raiders or mutants and maybe some creatures and I guess sky rooms really the same it’s just different factions of humans but it just seems less copy and pasted than fallout does and of course Skyrim has the same dungeons, but so does fallout.

Is it just the genre of playing in a wasteland instead of a fantasy world the only real difference between the elder scrolls games in the fallout games? 

  • loobkoob@kbin.social
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    6 months ago

    The big difference between the two for me is how much feeling of gameplay expression there is. In Fallout, my options feel like melee, shooting enemies with shotguns, shooting enemies with automatic rifles, shooting enemies with long-range rifles, shooting enemies with lasers, shooting enemies with miniguns, and so on. And the shooting mechanics don’t feel strong enough to really differentiate those different weapons as different playstyles for the most part. If I play a game like Titanfall, Battlefield, etc, then changing weapons can feel drastically different - they handle differently, you navigate combat arenas differently, you prioritise targets differently, you use cover differently. But that doesn’t really feel like the case with Fallout for me without any of the moment-to-moment decision making that tends to allow for gameplay expression in shooters.

    Whereas Skyrim feels like there are a lot more playstyles available. Destruction magic feels very different to conjuration which feels very different to illusion which feels very different to being a stealth archer which feels very different to using a dagger which feels very different to using a huge, two-handed melee weapon. They’re not just visually different; how you approach and navigate combat encounters will be significantly different depending on what kind of build you have. It just feels like there’s so much more gameplay depth.

    • M500@lemmy.mlOP
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      6 months ago

      That’s actually a great point and maybe that’s exactly what it is.

      I carry 4 guns but only because they use different kinds of ammo. I don’t even think about the kind of gun.

      But Skyrim is exciting because each time I play, I do a different build. Stealth, vampire, melee, etc…

    • CleoTheWizard@lemmy.world
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      6 months ago

      Really good points here but also I just want to add that Skyrim is very unlike any other game I’ve ever played. Whereas Fallout is shooting, which I’ve played a million times in other games. When I look at the other factors, Fallout has them in spades. Great enemy designs, good locations, great story depth, and the world and themes are phenomenal.

      But at the end of the day you’re right, your interaction with the world is mostly just guns. That’s why people find such enjoyment with melee runs in Fallout I think. Guns just aren’t as engaging but also they kind of encourage you keep your distance from the enemies. Whereas in Skyrim, unless you’re playing with a bow, you’re directly interacting with the enemies up close and personal.

      My advice is basically just to go play fallout and try it with a melee build and maybe ditch the companions. Or maybe find mods that try to add things to the playstyles.

    • grue@lemmy.world
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      6 months ago

      One thing I found interesting about the Fallout TV show is how under-gunned the protagonist is. She’s not even armed at all most of the time (which, frankly, seems almost less realistic than toting around an entire arsenal the way you can in the game).

      Maybe OP would get into the game and its story more if he went for a gameplay style that emphasized hacking or diplomacy or other stuff other than combat.