Is there anyway to “upscale” old 640-480 games?

Right now you either get a tiny box you can’t see or a pixelated mess.

    • Veraxus@lemmy.world
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      6 months ago

      I don’t just mean DLSS or frame generation as it exists today… I mean completely re-interpreting what is rendered before it’s displayed with complete temporal and deterministic consistency. Given that we’ve seen some demos of the concept in action, and that was over a year ago, I really don’t think it’s far off, either.