This is a simple request for information regarding the current viability of RISC-V hardware out in the market and others experience with performance and stability.

I have done minimal online searching before posting here, but I would like to hear the present opinions of everyone. I am not a super computer guy, so I don’t quite understand the current ability of Lichee Pi and VisionFive other than having capability for 8gb and above 1.0 GHz.

Somewhat paranoid as to what my intel cpu is doing right now, so I have had RISC-V on my mind for a few years. I have never had the most advanced computers and the highest graphics in games I play would be SuperTuxKart or GMOD.

I just got an i7 for a cheap bundle and it amazed me. On an Intel Architecture scale, what would be the highest comparison of latest hardware taking advantage of RISC-V without the suspicious backdoors and proprietary nonsense.

I have seen ExplainingComputers run applications I use. From what I’ve seen, it just looks like any old laptop performance I’d pick up on ebay. Is this the time to switch? What are your predictions on consumer hardware for the next decade in relation to RISC-V?

I use Godot 3.5.2 to develop games for x86_64, can I just open that with some compatibility system?

Feel free to bash me for not finding a search result that was plain as day. It happens sometimes.

  • simple@lemm.ee
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    1 year ago

    Explaining computers did a video on him daily driving a RISCV chip: https://www.youtube.com/watch?v=Na6PT4npsMg

    (Edit: just realized you saw it)

    The tldr is that many things work. Debian is pretty stable on riscv but most applications aren’t compatible yet. Also, most riscv chips are really weak compared to x86/arm. I wouldn’t say you can daily drive it yet.

    I think RISCV has a bright future but it’s a few years out. Laptops and tablets will be awesome with it thanks to how efficient it is. Handheld devices will also benefit. I’d guess it’s 2 years out or so until it’s stable to use, and at least 4 years out to start getting mainstream and becoming well-supported.

    I use Godot 3.5.2 to develop games for x86_64, can I just open that with some compatibility system?

    Highly doubt it.