There’s an RNG feature added, a sort of rarity for crafted items. But Idk if the same dev is responsible for this feature and to me it doesn’t seem that annoying and completely optional.
They made all the endgame products based on chance. You’d set up the reaction and there was like a 96% chance you’d get nothing from it, or the wrong things. It took so long to get the right things that Nilaus gave up
Hopefully someone reigns in the dev with his random number generator fascination
Spoiler: they didn’t
There’s an RNG feature added, a sort of rarity for crafted items. But Idk if the same dev is responsible for this feature and to me it doesn’t seem that annoying and completely optional.
I don’t understand, was the dev trying something weird?
They made all the endgame products based on chance. You’d set up the reaction and there was like a 96% chance you’d get nothing from it, or the wrong things. It took so long to get the right things that Nilaus gave up
Oof, in a game about maximizing efficiency that’s a weird choice
What if they already were?