An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Added 64-bit support for Windows/Linux client and server Should include performance improvements for most users Bugs can be reported here: Fixed an exploit related to uploading invalid custom decals that would crash other clients
Valve still makes money off TF2 through passive financialization in the game’s cosmetic/sidegrade microtransactions. Having a snappy feel to an old game is important. I would rightfully expect a game from 2007 to have perfect performance even if I have other stuff open.
It is one of the most played games on Steam: https://store.steampowered.com/charts/mostplayed (make sure to sort by daily players, TF2’s regional/timezone distribution is different from other games)
…okay…why now? Why at all?
Some OS’s don’t support 32 bit apps
Well, if you’re running 32 bit, is gaming your priority here?
Maybe?
Lots of older games never get updated to 64-bit.
Besides the only operating system to not support 32bit code anymore is macOS, which even Valve treats as not worth bothering with anymore.
Valve still makes money off TF2 through passive financialization in the game’s cosmetic/sidegrade microtransactions. Having a snappy feel to an old game is important. I would rightfully expect a game from 2007 to have perfect performance even if I have other stuff open.
League of Legends (2009) enters the room
I leave the room because of the smell.
B.O. and sadge.
Is that what’s his name as what’s his name from Marvel Avenger’s
You are very lucky World of Warcraft isn’t in this room
Why not?
i can see the point if it still has a good playerbase which it might given how many people are still talking about this game.
It is one of the most played games on Steam: https://store.steampowered.com/charts/mostplayed (make sure to sort by daily players, TF2’s regional/timezone distribution is different from other games)
It wouldn’t launch at all on rolling distros, bundled OpenGL translator was much weaker than DXVK