Carighan Maconar@lemmy.world to Games@lemmy.worldEnglish · 10 months agoSlay the Spire devs followed through on abandoning Unitywww.gamedeveloper.comexternal-linkmessage-square45fedilinkarrow-up1746arrow-down14file-textcross-posted to: pcgaming@lemmy.catechnology@lemmit.onlinegamedev@programming.dev
arrow-up1742arrow-down1external-linkSlay the Spire devs followed through on abandoning Unitywww.gamedeveloper.comCarighan Maconar@lemmy.world to Games@lemmy.worldEnglish · 10 months agomessage-square45fedilinkfile-textcross-posted to: pcgaming@lemmy.catechnology@lemmit.onlinegamedev@programming.dev
Unity’s Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.
minus-squaresurely_not_a_bot@lemmy.worldlinkfedilinkEnglisharrow-up151·10 months agoGood for them. Respect++.
minus-squareThe_Vampire@lemmy.worldlinkfedilinkEnglisharrow-up14arrow-down3·10 months ago@surely_not_a_bot will remember that
Good for them. Respect++.
@surely_not_a_bot will remember that