Yeah, the stories can be really great, some of the best in gaming, especially GTA4 and the RDR games, and this is more targeted towards GTA5. But oh man, these games feel so fucking sloppy control wise. I push my controller in one direction for a moment and my character takes like 2 steps in that direction. Aiming feels clunky and you basically have to rely on auto aim. GTA5 is also piss easy. Like, the only reason I have ever died in GTA5 is accidently driving into an explosive or off a ledge.

Everything takes fucking foreverrr to do, especially in RDR2. Like, I get that its impressive how the animations interact with each other and how everything in the fame world is affectes by you, but I dont want to manually pick up every item.

  • Lucy :3@feddit.org
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    7 days ago

    In full honesty: RDR2 and the like are supposed to be realistic exploration games. Including movements and actions. So they are not for everyone, specifically not those favoring the GoldSrc-like Movement. In my case, I love HL etc. for allowing quick and precise movements that don’t feel like I’m in the scenario, flying through the air and pumping rockets into the Nihilanth, but like I’m a real-life person concentrating all my skill and knowledge to very precisely strafe three jump pads up and into him. And in RDR2 I don’t try to play the game as if I just control the machine, I just let myself go and imagine myself in the scenario.

    • trslim@pawb.socialOP
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      6 days ago

      It’s weird because I dont have a problem with realistic movement in other games. Arma 3 is one of my favorite games of all time, and its very clunky, but it never bothered me to the same extent as GTA or RDR. Dark Souls 2 is also considered clunky but its my favorite of the trilogy.

      • supersquirrel@sopuli.xyz
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        6 days ago

        It’s weird because I dont have a problem with realistic movement in other games. Arma 3 is one of my favorite games of all time, and its very clunky, but it never bothered me to the same extent as GTA or RDR.

        It is because there is no depth or skill expression in GTA or RDR movement/gunplay, it isn’t about how “realistic or unrealistic” the gameplay is.