

Easily doors. It’s not even close.


Easily doors. It’s not even close.
Holly crap that’s a kick in the nostalgland!* I read this for years!
*That’s the nostalgia-gland. I just made it up, tell your friends.


I considered it. I wish I knew how to program so I could make something interactive, so you could switch between layers to fit in more info without making it bloated and confusing.
I do plan on expanding it to show all the other major publishers as well, working on Sony right now.


Eh, to be honest the rumours of studio closures where what made me want to get a sense of how big Xbox was and how it got there.
When you look at it like this, you kinda see how things got so bloated. It’s hard to imagine MS actually imagining they could keep all those plates spinning at once.
I’m just glad studios are going independent or being sold, rather than shut down outright.


Yeah. They’d be closer if it weren’t for EAs habit of shutting down the studios they buy.


You’re a star.


About double the size, in terms of active studios.


Fox?
Probably with the reverence of any organisation that just lost its leader.


Can’t wait for Death Stranding 3 to feature a character called “Sad Discman”
Not bad, some skinny git just tripped over trying to pass me at the station and we’re all laughing at the impatient bastard.


You know what, I’ll take reheated bullshit over brand new bullshit at this point.


My son took the batteries out of it.
“This changes nothing.” I told him.


If I weren’t allowed to stream or pirate, then CDs.
If I am, then Vinyl.


Well, I belong to that club myself. Although for a stupid fucking reason.


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I think anyone who sees a post about the videogame market and immediately launches into a screed about billionaire pedophiles isn’t really helping whichever political viewpoint they purport to hold, and likely deserved having been “cast off.”


Weirdly, things are kinda of reversed in this situation.
To address things in backwards, digital platforms have been a massive boon to smaller studios due to not having to front the cost for manufacturing. It allows them to take creative risks and reach broader audiences.
As for the comparison to the DVD and Blu-Ray market, things sort of happened slowly and more “naturally” in that case. The market died because streaming offered a significant value to customers so they moved away of their own accord. It was a slow process and it took years before the downsides became apparent.
With games, the platform holders and publishers haven’t bothered to offer any additional value for going digital, quite the opposite really. So the physical market has endured, and the resale market with it. Instead of learning any lessons or competing on value, they’ve decided to force the issue and just kill off the format itself.
One was a death, the other is an execution.


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So people won’t shout at me online.
Not telling, but I would choose not to live in any country.
I wish to live in the depths of a nameless, unpopulated ocean of body temperature gel which both nurtures and protects me as I float through it in a perpetual sleep.