When Overwatch was released on May 24, 2016, it was something new - a MOBA style hero shooter that rolled many of gaming’s favourite elements into one, mind-blowing offering.
The Overwatch League was supposed to be an extension of that - fans, players, and investors flocked to the scene, chasing glory, profits, and new opportunities.
The gargantuan, ambitious League that was supposed to change esports forever.
But instead, the biggest swing taken in the history of esports turned out to be a failure.
Hosted by: Dimitri Pascaluta (@DPascaluta)
Written by: Alina Sotula (@ASotula)
Edited by: Brendan Fahey (@Drillbit_)
Produced by: Alina Sotula, Matthew Massey (@matthewjmassey), Brendan Fahey, and Danielle Rosen (@_DanielleRosen)
Thumbnail by: Emmanuel Adarkwah
Production assistance: Jason Lo (@JasonLobsterr) and Nicolas Buck (@nbuck12)
Footage credits: https://pastebin.com/b3ikf8xw
Music used under license from Associated Production Music LLC (”APM”).
Follow us on Twitch: http://www.twitch.tv/thescoreesports
Follow us on Twitter: http://twitter.com/thescoreesports
Follow us on Facebook: https://www.facebook.com/theScoreesports
Follow us on TikTok: http://www.tiktok.com/@thescoreesports
Follow us on Instagram: https://instagram.com/theScoreesports