I might pick this up and try it out. I’ve only played Skyrim even though I own Morrowind and Oblivion.

  • Ms. ArmoredThirteen@lemmy.ml
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    9 months ago

    Fam you have to play Morrowind. OpenMW for an easy startup cost and still a lot of good modding options, base engine if you want to go hog wild with modding to get it to work well on modern machines. The game is so worth it and truly feels like an alien fantasy world not just medieval fantasy earth. I’m one of the Morrowind hardcore fan girls so if you do pick it up and have any questions feel free to ask me, or if there are aspects of it that frustrate you I can link you to mods or potentially make you one to help get around the frustrations

    • ZOSTED@sh.itjust.works
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      9 months ago

      truly feels like an alien fantasy world not just medieval fantasy earth.

      This is what I love about Morrowind. It really gave me a sense of wonder and strangeness, at a whole new world to explore.

      The successors are good games, too, but much more familiar. They fit right in with if you’re used to cliche high fantasy / DnD settings.

    • MeatsOfRage@lemmy.world
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      9 months ago

      Starfield is especially disappointing when you compare it to something like Morrowind. 1000s of planets and all you run into are human beings and all planets just kind’ve look like variations of earth.

      Morrowind set the expectation bar too high for them. The promo video for the next elder scrolls was mountains so it doesn’t give me high hopes for another fantastical world

      • Ms. ArmoredThirteen@lemmy.ml
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        9 months ago

        I was so hesitantly excited for Starfield, ended up not buying it :/ I’m worried Bethesda is too big and rigid now to make anything spectacular again. They really did set a high bar and immediately followed it up by watering everything down to appeal to more people.

    • Psythik@lemmy.world
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      9 months ago

      Is Morrowind the one where you get quests by following directions on a note, or am I thinking of a different RPG?

      I have severe ADHD; I need a waypoint marker or I can’t play the game. If I have to follow instructions on a piece of paper, I’ll just get lost, frustrated, and never find the place. I can’t remember names of locations, and I forget something I read or heard literally seconds after reading/hearing it. It makes oldschool RPGs—and life in general—much harder than it needs to be.

      • Nyanix@lemmy.ca
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        9 months ago

        Yeah that’s the one, I’m right there with you, I probably put in several hundred hours as a kid, but never bothered to read past the tutorial, so I never made it far in the story. I have to imagine there are some good mods to help folks like us

        • Ms. ArmoredThirteen@lemmy.ml
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          9 months ago

          Out of curiosity, what part do you consider the tutorial? The how to play part is only a few minutes at the beginning then it kinda just drops you in the world with a ‘good luck fucko’ and pat on the back. It took me years before I ever got around to the main story and that was mostly an afterthought for me at the time.

          • Nyanix@lemmy.ca
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            9 months ago

            Exactly my experience, hahaha, yup, that’s all I was thinking of

      • Ms. ArmoredThirteen@lemmy.ml
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        9 months ago

        Yeah, and unfortunately I don’t know of any mods to add quest markers. The community is generally very against things like quest markers because part of the feel of the game is being a bit lost as you talk to people and investigate areas. I never thought about that as an accessibility thing though makes sense. There are mods to get you places in a more specific way like Scouts Services, you could look up where you need to be and write it down, but that’s not a marker so idk how well it would work for you. I’ll let you know if I can find an actual solution but again may not exist due to how the community feels about markers

    • Eezyville@sh.itjust.worksOP
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      9 months ago

      I’ve been wanting to play these games for years. Years. I first got the games in like 2008 or 2009. I let my brother play the shit out of it on my PC but I never played. I was in college for engineering and couldn’t get into it because of coursework. Then I played Skyrim for a decade…

      I have these games. I see them all the time on my Steam list. I just have a bunch of other games too.

      • NocturnalMorning@lemmy.world
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        9 months ago

        Skyrim…I played it in college with friends…literally the only game ever I was content to sit and watch other people play, and then spend 5 more hours playing g it myself when they were done.

        • Ms. ArmoredThirteen@lemmy.ml
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          9 months ago

          I -love- watching people play Morrowind. My friends and partners don’t seem to understand this. I can sit and watch them play for hours and seeing them explore things and talk about their experience brings me so much joy.

  • Omega@lemmy.world
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    9 months ago

    Play Morrowind.

    Keep your fatigue (stamina) bar above 50% to avoid most of your frustrations. That’s the only advice I’ll give.

    • HipsterTenZero@dormi.zone
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      9 months ago

      my advice is to make an amulet of summon Golden Saint and use Azuras Star to farm grand souls and build an arsenal of destruction spell gauntlets. They never fail and fire off faster than manually casting spells.

      • Omega@lemmy.world
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        9 months ago

        I would absolutely not give that advice. My favorite experiences with the game were just exploring and figuring out my way. Getting my ass kicked by some peasant. Robbing someone of that would be horrible imo.

        However, without the fatigue advice, new players will fail a lot and not even know why (eg. missing your attacks). That is one of the biggest reasons people just quit the game and never come back to it.

        • HipsterTenZero@dormi.zone
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          9 months ago

          I can appreciate that. But especially compared to Oblivion and Skyrim, one of my favorite things about Morrowind is how powerful you can make your MC seperately from your stats and level. Leaping over an enemy encampment and dropping loads of rapid-fire fireballs before you hit the ground is an important experience you don’t get in the other games.

          • Omega@lemmy.world
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            9 months ago

            Oh yeah, there’s heaps of suggestions once a player gets their bearings and restarts with their preferred character build. Even knowing about Golden Saints is a huge benefit.

    • jawa21@startrek.website
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      9 months ago

      Yeah, including that was an odd choice. That made it clear that the author doesn’t know the target audience for this project. I would wager that the vast majority of modern gamers would give up on it in minutes.

  • Pratai@lemmy.ca
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    9 months ago

    Man…. How much profit do you think that company has made from free labor by now? It’s insane how they’re still praised for this.

  • LoamImprovement@ttrpg.network
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    9 months ago

    Reminds me of a friend who plays with two custom spells on quickslots the first chance he gets to make them. The first he calls “JUMP GOD” and the second is “I HATE FALL DAMAGE” with 2-300 points in jump for 1s and a couple seconds of feather fall, respectively.

    Who needs fast travel?

  • theskyisfalling@lemmy.dbzer0.com
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    9 months ago

    Is this worth trying if I really disliked Oblivion and Skyrim? It was mainly the terrible floaty combat that I just couldn’t put up with in them.

    • Ms. ArmoredThirteen@lemmy.ml
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      9 months ago

      There are some minor mechanical differences (by that I mean they are fundamentally different in almost every way, save for the the setting but even that is presented vastly differently from modern ones)

  • RavenFellBlade@startrek.website
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    9 months ago

    I LOVE Daggerfall. I kinda feel like it gets overlooked. Then again, Daggerfall is the game that made me fall in love with CRPGs. I enjoyed others before it, but Daggerfall became an obsession. I went back and replayed Arena after having had a tepid experience with it the first time around and found it a much better experience. It’s not perfect by any means, but it firmly established Elder Scrolls at the top of my favorite series.

    • foips@lemmy.world
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      9 months ago

      Definitely not in the conceptual sense, but maybe “biggest continuously traversable game” was too many words for them…?

  • HipsterTenZero@dormi.zone
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    9 months ago

    OK - I’ve given it a fair shake and I can definitely say that this game lacks the magic of later games. Exploration is repetitive at best and an outright nuisance at worst, and that is what I loved the most about 3, 4, and 5. I took on a quest to snag some Saints Hair from the mages guild and was treated to the windows maze screensaver that extended over 3 tilesets and had SO MANY ingredients… but only after 6 days of delving nearly identical hallways did I find the hair, and to top it all off, the travel times disqualified me from even completing the quest. The next quest was a mission to track down a serial killer, which meant using the eyeball tool to check every single house in a city bigger than every capital in skyrim combined and chatting up bretons with answers like “What you seek may be north, no west, no east” and “what have khajiit done for me lately”. Doing it once wasn’t enough, though - I had to do this exact same task 3 times until an ordinary nightblade appears. Oh, and if I didn’t do that immediately, the quest would have failed in only 2 days.

    This was probably a fun toy when it came out, but i cannot imagine playing it all the way through.