I’ve been at this pretty much all day… Does drawing mechs take this long for everybody???

  • Zombiepirate@lemmy.world
    link
    fedilink
    English
    arrow-up
    4
    ·
    11 months ago

    I love it! I’ve been curious about how people get the perspective right on this kind of thing, and this kinda makes me want to give it a shot myself.

    • ink@sh.itjust.worksOP
      link
      fedilink
      arrow-up
      4
      ·
      11 months ago

      Yeah man! You should totally go for it!

      You can see from my sketches that my perspective was pretty wonky, and I made several passes, tweaking details and perspective stuff with each pass. I’m finally done with the linework, and think I’ve drawn this mech about five or six times by now.

  • Valmond@lemmy.mindoki.com
    link
    fedilink
    arrow-up
    4
    ·
    11 months ago

    Very nice! Yeah technical drawings take ages :-D but it’s worth it, all those little details adds so much to the final result.

    • ink@sh.itjust.worksOP
      link
      fedilink
      arrow-up
      2
      ·
      11 months ago

      I can see why most entertainment design folks just go straight to painting, rather than doing line art and coloring after. Painting lets you knock out entire planes in just a couple strokes so it saves you so much time D:

      • Valmond@lemmy.mindoki.com
        link
        fedilink
        arrow-up
        1
        ·
        11 months ago

        For this kind of stuff you can also toon-shade a 3D model, print it (for example) and use it as some sort of model, if speed is the issue!

        Or maybe I misunderstood what you meant? I mean some paintings can surely be done more quickly but that’s probably removing details (or the artist is very good :-).