- cross-posted to:
- gamedev@kbin.social
- cross-posted to:
- gamedev@kbin.social
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Introducing a new developer to the team! Zhai Jinpeng (Phoenix) has developed one of the best Internal Ballistic simulators I have seen (The Phoenix Internal Ballistic Simulator). His system will be integrated into Rixas with the needed adjustments. I am expecting to heavily change some of the designers as a result of the change.
Phoenix has also kindly agreed to upgrade the PIBS core based on future Rixas needs!
This is a massive change. Current Rixas designers are pretty much a placeholder, and some of the underlying calculations behind it are held together by duck tape and hope (try implementing an equation that doesn’t seem to work no matter how you implement it).
I hope you are all excited for the change and welcome Phoenix warmly!