Divinity: Original Sin 2, Larian’s previous game is #13 and they did that one when the studio was a fraction of the size it is now and on a miniscule budget when compared to BG3. It’s just a wonderful studio, full of talent and enthusiasm that starts from the top.
Yeah and dos2 they really figured out the formula. Bg3 feels basically like dos2 but with a lot more story and cinematics, but not to say dos2 didn’t already have a ton too. It’s a good thing though, both games are amazing.
I really like that dice roll mechanic they added in BG3, it’s highly satisfying. But yeah, mechanically D:OS2 and BG3 are pretty much the same. I hope BG3 makes people give D:OS2 a try.
Honestly that’s my biggest complaint tbh. I just don’t like DnD combat. Miss rates are way to high and feel awful. It’s way too RNG and I have to save scum like crazy.
I’m happy to keep the systems different like this. That way D:OS and BG continue to be different play experiences, because I do want a D:OS3
I bought divinity 2 when it came out. Haven’t played it yet! Still in the back log.
There are so many hilariously broken builds. You can play it serious or you can go the full comedy route.
BG3 is phenomenal. It feels like it came out in 1998, and that’s a good thing.
Have you played Baldur’s Gate 1 recently? 2E is a nightmare of THACO and instant death waiting around every corner. Weapons break constantly, mages inevitably hold your entire party, it’s very easy to wander off in the wrong direction and die, NPCs have wonky stats that cannot be respecced. Save scumming is mandatory unless you really, really know your stuff.
The writing is still amazing, though.
BG3 does not feel like it came out in 1998.
I wouldn’t expect that to last long though, a lot of reviewers still haven’t played enough of it to give it a rating so right now the sample size is pretty small. Even IGN hasn’t submitted their review yet, and usually they’re early. The game is just really big.
Ign shouldn’t have much issue with it. There isn’t too much water
However, there are:
• Jumping puzzles dependent on either high strength or specific spells.
• Inventory management is critical, particularly grabbing a few emptied crates/chests/backpacks and dumping them into your personal storage chest so you can quickly sort.Both of those, based on previous reviews, make a decent score from IGN unlikely.