• CustodialTeapot@lemmy.world
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      1 year ago

      Stardew valley too.

      Then there’s factorio.

      Then there’s any super giant game.

      Then there’s, frankly, just indie games in general.

      Fuck triple aaa

    • CoderKat@lemm.ee
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      1 year ago

      No Man’s Sky. Game was a disaster when it came out. For most games, a bad launch would have ended the game. But with NMS, the devs kept at it and constantly added new content over many years. I believe it’s still actively developed.

      That’s what got me to play it. I only played it maybe half a year ago. I wouldn’t have bothered if not for the fact that people were mentioning how much the game had improved. I wrote the game off after the bad press when it launched, but fortunately I was wrong and they did make something good out of it.

    • rockerface 🇺🇦@lemm.ee
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      1 year ago

      I mean that one kinda depends on the role you’re playing. It rotates through a cycle of bullshit for each role in turn

      • ඞmir@lemmy.ml
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        1 year ago

        It was a steady decline throughout OW1 and then it became steaming pile of garbage when “OW2” happened

      • ByGourou@sh.itjust.works
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        1 year ago

        They just takes so long to make changes. It took them 4 season to make supports good, and now they are op and tank are unplayble. It’s ridiculous.

    • ByGourou@sh.itjust.works
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      1 year ago

      I finally gave up last week after 1000 hours. I was a support main, but they made support so op I need 20min to find a game. Tank is literally unplayable.

      I’m back to paladin like in 2019, it’s bad but less frustating.

  • AlexWIWA@lemmy.ml
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    1 year ago

    Stellaris. They got rid of tiles to improve the AI and performance, but both got worse

    • ericbomb@lemmy.world
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      1 year ago

      Ahh to play it again for the first time.

      When the events were all new, I was so busy reading I didn’t mind the lag, and AI behavior wasn’t super obvious.

        • ericbomb@lemmy.world
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          1 year ago

          Paragon was a bit of dead on arrival for me and kind of when I lost the last of my steam.

          We already complained that the AI wasn’t competent enough to make a good story, and they plugged on an incredibly complicated system to allow humans players with 2 brain cells to dominate them even easier.

          • AlexWIWA@lemmy.ml
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            1 year ago

            And on top of all that the game can’t get through an hour without desync so I either play with lobotomized AI or never finish a game with friends.

            I lost my steam around mega corp. I played a few times since then but then the game would update, half my mods would never update and I’d lose the save.

            Maybe I’ll come back when development stops and mods can really run away

      • CoderKat@lemm.ee
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        1 year ago

        Mods are where it’s at. The AI isn’t competitive when you play fair (the vanilla game’s idea of difficulty is just a multiplier to the crisis faction’s strength). The only way for the AI to truly be challenging is for the AI to have an overwhelming resource advantage and mods do that best. I played with the Gigastructures mod and it was amazing. I was really skeptical of that mod before I tried it. I thought it’d just be power creep.

        And it does have power creep. But it also introduces really well made, unique, and unbalanced challenges. Like, the blokkats are an enemy that is impossibly strong at first. First time around, they devoured half the galaxy before I could catch up to them. It was the first time in Stellaris where I was genuinely afraid I was gonna lose the game.

        Similarly, other mods keep the game feeling fresh with more events and special planets and the likes.

      • AlexWIWA@lemmy.ml
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        1 year ago

        Yup and each one of those causes more lag.

        They need to switch to event driven pop updates or the game will never be playable

          • BluJay320@lemmy.blahaj.zone
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            1 year ago

            Cross-progression is supposed to come to Switch at some point. It was actually supposed to release in September but there’s been delays.

            Then again, this is BHVR we’re talking about, so… Maybe don’t hold your breath

            But if it does finally happen, you’ll be able to migrate to PC. Which I shouldn’t even have to tell you is the best platform for DBD, full stop

  • TryingToEscapeTarkov@lemmy.world
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    1 year ago

    Yeah Tarkov just keeps getting more broken every update. Why do I do this to myself? Light Keeper already told me I can’t escape Tarkov. I should have listened to him.

  • Veltoss@lemmy.world
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    1 year ago

    We’ve all been there. There is always that hope that “well, the next update will probably fix _____”.

    • nottheengineer@feddit.de
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      1 year ago

      CS was quite shitty for quite a while before I quit. Now it looks like it’s recovering, the CS2 launch went well (apart from server issues) so there’s definitely a reason to have hope. At least with valve.

      Titanfall 2 also recovered, but that was always a good game. I’ll even say it’s the best shooter ever made period.

      • Fubar91@lemmy.world
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        1 year ago

        Lots more than just server issues with CS2 unfortunately haha. (No workshop support, no community server tools, VaCLives been a meme, busted map collision, etc.) But im sure valve will get it fixed up sooner than later… i hope…

    • Contend6248@feddit.de
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      1 year ago

      Yeah, keep going back to the game, which was once good is such a bad behavior. Just try other games, it’s the only thing which can keep you from that.

      • Whirling_Ashandarei@lemmy.world
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        1 year ago

        It’s just not a good game, the leveling system is stale and broken and basically p2w if you want to make a cool build without spending hours upon hours grinding. Not specific to the 1st update, tho even with customer complaints they still managed to fuck the game up worse, just a complete shit game through and through. It was unplayable before the 1st update even got there.

    • pimento64@sopuli.xyz
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      1 year ago

      I love the people who still play RS3 more than they love themselves, which is not at all. OSRS has zero MTX outside of bonds and it’s all bankrolled by Jagex’s income from the paypigs who keep “RuneScape” on life support.

        • pimento64@sopuli.xyz
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          1 year ago

          That’s because you can still go outside. I grew too large for the basement door and am terminally online as a result.

          RuneScape has become two games. Regular RuneScape is colloquially called RS3. The developer, Jagex, also maintains Old School RuneScape, which is a based on a version of the game from of a server backup made back in 2007. Both versions of RuneScape are free to play, but have much more content only available to paying subscribers, termed “members”. Membership Bonds are a token redeemable for two weeks worth of membership, but you can also buy them from other players, meaning you can just buy them to sell for cold or you can get your membership by accumulating in-game money without spending IRL money. This is the only form of microtransaction in OSRS, but RS3 has a shitload, to the point that you can effectively buy skill progression instead of training it. RS3 is Jagex’s cash cow, but OldSchool is more popular and has more active players. If RS3 died, the devs would likely try to railroad microtransactions into OSRS, so people like me see RS3’s player base (especially the whales) as sacrificial lambs. “Paypig” is a term from the financial domination kink community, and I used it because like most RuneScape players I am a gross misanthrope.

          • can@sh.itjust.works
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            1 year ago

            Here I was thinking I understood your full comment until you threw* this in

            “Paypig” is a term from the financial domination kink community, and I used it because like most RuneScape players I am a gross misanthrope