Jeena@piefed.jeena.net to Technology@lemmy.worldEnglish · 21 hours ago FFT-based ocean-wave rendering, implemented in Godot github.comexternal-linkmessage-square20fedilinkarrow-up1133arrow-down18 cross-posted to: godot@programming.dev
arrow-up1125arrow-down1external-link FFT-based ocean-wave rendering, implemented in Godot github.comJeena@piefed.jeena.net to Technology@lemmy.worldEnglish · 21 hours agomessage-square20fedilink cross-posted to: godot@programming.dev
minus-squaremox@lemmy.sdf.orglinkfedilinkEnglisharrow-up3·10 hours agoI continue to be impressed by how far we’ve come in algorithmically imitating forces of nature. If you like this stuff, have a look at the EmberGen demo clips
I continue to be impressed by how far we’ve come in algorithmically imitating forces of nature. If you like this stuff, have a look at the EmberGen demo clips