I’m currently playing around with destroying objects/enemies and thats todays result. Had a lot of fun playing around with it. In essence its just a cell fracturing with blender, replacing the original model with the fractured ones and applying velocity from the center of it.
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That looks cool! Is there any tutorial on the matter you can recommend?
I followed https://m.youtube.com/watch?v=3PbGFMFh4pU but there are some flaws I had to consider (i.e. they create the collision mesh during runtime, which has an performance impact), but it was a good starting point
I really love the creative title :)